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What mods will work with the update of the new generation Witcher 3?

A lot of mods have been created for the Witcher 3 to improve or configure the gameplay.
This can be a simple mod for increasing the weight limit of your Gerald or overhaul of lighting so that these lights and bonfires burn brightly.
The update of the new generation Witcher 3 will break some of these mods, but many of them will continue to work and will be compatible from the very beginning.
On the forums of CD Project Red, the employee, an employee, informed the community about what will change with modding in the next generation update.
They compared the final working code with the 71 most popular mod to see if they will be compatible.

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Here is a list of mods that will work in the next generation of a Witcher 3.

All compatible mods for the next generation of a Witcher 3

Of the 71 mods proven CD Project Red, 37 compatible mods will work with the next generation Witcher 3. Some mods contain several components, which is 71. When creating the update, it did not mean fashion except for the built-in game.
It is better to indicate that mods are changing, and there is no guarantee that they will work 100%.
Winkle says: Keep in mind that the list may not be 100% accurate (the game was in development, while the list was gradually compiled, and then, mods may also change).
Related: How to get a skin of a Witcher Gerald from Trivia in Fortnite Chapter 4 Season 1
A complete list and details of why some mods will not work, you can see here.
Name of Fashion |
Compatible?
—|—
All the goals of the quest on the map |
Yes
More than 9000-weight restriction |
Yes
Quick journey from any place |
Yes
Always full experience |
Not
Mod super turbo lighting |
Yes
Slots slots slots |
Not
Unsolved objects-no more weapon degradation |
Not
High quality faces |
Yes
Increased prey of creatures |
Yes
Autolot-autolot items you want |
Not
The best trophies |
Yes
Friendly to Laura Witcher |
Yes
No damage from falling |
Yes
Ultra Gore 2-Mod for dismemberment |
Not
Improved signs |
Not
Blood |
Not
There is no effect of dirty lens |
Yes
Immersive camera |
Not
Autoloot customized all-in-one |
Not
AMM-Mod menu of appearance |
Not
More money for traders |
Yes
Realistic weather |
Not
Given card dealer |
Yes
E3FX |
Not
Merchant |
Not
Disconnect the video from the collection of stories |
Yes
Colors and styles of GERALD AIRPORTS |
Not
Jump in shallow water |
Not
Mod for beautiful grass |
Not
Changes in the gameplay process TW3
Mod blizzard
Modcatsenses
ModfairPrices
Modfasttravel
Modal
Modnoforced
Modnostartupmovies
Modfullexp
Modjumpspring
Modlevelupequiped
Modnoautosheath
fashionable
ModnofallingDamage
Modnoforcedaltmovement
Modnolevelrestricts
Modnoslomoonkill
ModnoreducedStaminacost
MODUNLIMITEDDURABILY
ModunlimitedWeight
Modwsensesswitch |
Yes Yes
Yes
Not Not
Not Not
Not Not
Not
Not
Not

More experience |
Yes
Familiar with For Silver Swords |
Yes
Absolute camera |
Not
Phoenix Lightning Mod |
Yes
There are no effects of the scaling of witch’s instinct, as well as switches and ranges.

|
Not
Color Markers Maps |
Not
-improved torches-|
Not
4KRW-4K processed female mod |
Not
Będzin lighting modification |
Yes
Gallop in cities |
Yes
The real eyes of the Witcher-Geralt |
Yes
Young Gerald |
Yes
Additional slots of skills and mutations |
Not
Immersion in FCR3 and improvement of the gameplay |
Not
Wolf medallion |
Yes
Hairstyle on everything except Gerald |
Yes
Capital repair of cockroaches and horses of Fermi
Modern_roach05 |
Yes
Not
New clouds |
Not
Remove restrictions on the level of weapons and armor |
Not
Sort everything |
Not
More shadows |
Yes
There is no time for Glint |
Not
God’s regime |
Not
Dodge E3 system |
Yes
Improved weather |
Not
Movement of lips and shadow Hires (and high-quality heads) on NPC in the gameplay |
Not
Improving the damage and balance of the crossbow |
Not
Cruel blood |
Not
The luminous eyes of the Witcher |
Yes
E3 2014 VGX more than blood mod |
Not
Friendly HUD |
Not
Gerald’s cloak |
Not

From the list it is clear that many mods for jewelry do not work, as well as fashion for blood.
Nevertheless, people are inventive and can adapt very easily, even if mods do not work on the day of launch.
Give people for several days, or even weeks, and your favorite mods will again become fully compatible in updating the new generation Witcher 3. Nevertheless, if you know how the fusion of scripts works, some of these incompatible mods can work again.
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